RTI Joins the VR/AR Association to Advance Integrations with Gaming Engines
August 10, 2021
Real-Time Innovations (RTI) announced it has joined the VR/AR Association (VRARA) to expand the use of their gaming engine connectivity capabilities with RTI Connext DDS across all markets.
Integrating RTI Connext with virtual reality (VR) and augmented reality (AR) environments will now enable these systems to include real-time data in a wide range of use cases, such as training, autonomous ground, sea, and air systems management and critical infrastructure management. According to the company, using Connext upends traditional workplace visualization by providing a rich content environment for viewing real-time information from global networked systems.
RTI Connext is a peer-to-peer connectivity framework that fits the requirements of high-performance distributed simulation, visualization, and gaming environments. Connext enables system designers to fine-tune data streams for their network and optimize latency and throughput to maximize performance and scalability. Connext can ingest real-time data into a gaming engine and vice versa, for an immersive and realistic simulation experience.
RTI recently announced gaming engine capabilities with free Case & Code examples to accelerate the integration of RTI Connext with Unity and Epic Games’ Unreal gaming engine. Users can access these gaming engine capabilities here.